<?xml version='1.0' encoding='UTF-8'?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-28288085</id><updated>2007-04-20T12:27:45.346+01:00</updated><title type='text'>TaKtiX: Warlord CCG guest column</title><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/index.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default'></link><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://warlord.taktix.org/guests/atom.xml'></link><author><name>TaKtiX</name></author><generator version='7.00' uri='http://www2.blogger.com'>Blogger</generator><openSearch:totalResults>10</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><entry><id>tag:blogger.com,1999:blog-28288085.post-115114654431474130</id><published>2006-06-24T11:45:00.000+01:00</published><updated>2006-06-24T11:55:44.323+01:00</updated><title type='text'>ELITE Top Decks</title><summary type='text'>Here the Top Decks from ELITE:

The winning Deck from Roberto "Kaipan/Sommo" Gaiba:

1 simon abraxas
1 tyren ruskin
1 argus gawk
2 brine fiend
1 kayle rowan

2 kayle rowan
2 predatory slime
2 brack fiend
3 otho yscar
2 bryanne
2 ivaas
1 piffany
1 devourer
1 antaelus
1 nightscale
1 ssithiss
3 nestor price

2 seize life
3 premonition
3 meet at the inn
2 scourge of dythanus
2 distrust
1 decay

3 </summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/06/elite-top-decks.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/115114654431474130'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/115114654431474130'></link><author><name>Jonas Gabriel</name></author></entry><entry><id>tag:blogger.com,1999:blog-28288085.post-114960675660308729</id><published>2006-06-06T15:36:00.000+01:00</published><updated>2006-06-06T18:37:19.696+01:00</updated><title type='text'>Decklists for free!!!</title><summary type='text'>In my first article I wanted first to talk about the importance of the starting army, the way you choose them and how your deck influences them. But, as my future job is to collect the decklists of top players at the tournaments, I want to speak a bit about the proper use of decklists.  Yesterday i tried to get some decklists from older tournaments, but the players refused to spoil them, as they </summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/06/decklists-for-free.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114960675660308729'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114960675660308729'></link><author><name>Jonas Gabriel</name></author></entry><entry><id>tag:blogger.com,1999:blog-28288085.post-114939438044974080</id><published>2006-06-04T05:04:00.000+01:00</published><updated>2006-06-04T05:13:00.463+01:00</updated><title type='text'>A Couple o' Doubles Decks</title><summary type='text'>Doubles is probably my favorite format right now.  It's fast, and it's fun, and it's brutal.  And playing the game as part of a smoothly functioning, well-synced team is much more satifsying to me than going solo.  I spent most of my prep-time for Kubla Con working on doubles decks with Jason Partee (The Maker), with whom I have fought many a doubles battle.

We went with Tavis Jape and Trevaine </summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/06/couple-o-doubles-decks.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114939438044974080'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114939438044974080'></link><author><name>Pete Vander Giessen</name></author></entry><entry><id>tag:blogger.com,1999:blog-28288085.post-114866935603833547</id><published>2006-05-26T19:41:00.000+01:00</published><updated>2006-05-26T19:49:32.463+01:00</updated><title type='text'>The Flip Side</title><summary type='text'>So the corollary to my last post is this: you are also human.

And this means that you'll make mistakes, and second guess yourself, and play too cautiously.

What's the solution?

Relax, mainly.

This isn't necessarily easy, but the ability to chill out and just play your game can be invaluable when it comes down to tourney time. How?

Knowing that your opponent is probably having the same issues</summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/05/flip-side.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114866935603833547'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114866935603833547'></link><author><name>Pete Vander Giessen</name></author></entry><entry><id>tag:blogger.com,1999:blog-28288085.post-114835299423364721</id><published>2006-05-23T03:47:00.000+01:00</published><updated>2006-05-23T03:57:53.423+01:00</updated><title type='text'>The Human Element</title><summary type='text'>Much good stuff that has been written, on this site, on the Temple, and in other places, about the tactical, strategic and mathematical considerations that one must take into account when playing Warlord.    But there is another dimension to the game, and it's one that's a bit trickier to talk about in concrete terms:   your opponent is a human being.    Okay, stating the obvious, right?  But the</summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/05/human-element.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114835299423364721'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114835299423364721'></link><author><name>Pete Vander Giessen</name></author></entry><entry><id>tag:blogger.com,1999:blog-28288085.post-114803488713474242</id><published>2006-05-19T11:32:00.000+01:00</published><updated>2006-05-19T11:34:47.146+01:00</updated><title type='text'>Treyik Is Not an Auto-Include</title><summary type='text'>This is a post by PeteVG, a software issue appears to have corrupted his first attempt   So I play Elves a lot.  One of the things that Elf decks tend to do is   discard cards for an effect.  And I therefore usually include Treyik   in my decks, because, he's pretty good in a discard deck, right?   Treyik   Level 1 - Cleric - Evil   ATK:  +2  AC: 10 Skill: +3 Hit Points: 1   Elf   * Novice of </summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/05/treyik-is-not-auto-include_19.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114803488713474242'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114803488713474242'></link><author><name>TaKtiX</name></author></entry><entry><id>tag:blogger.com,1999:blog-28288085.post-114803059240492533</id><published>2006-05-19T09:40:00.000+01:00</published><updated>2006-05-19T10:23:12.413+01:00</updated><title type='text'>Speed Part 2</title><summary type='text'>Here we go...

III. Action speed in general
I already wrote something about the importance of the first actions in the first turn. Now I want to proceed with a few more general thoughts.
Speed (or Tempo coming from [lat. tempus, temporis = TIME]) is always an important part of Warlord CCG. Why do you think Rr'ess is better than Maddawc? Or why do you think Tresven gets more love than Kether?
</summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/05/speed-part-2.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114803059240492533'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114803059240492533'></link><author><name>Tyra</name></author></entry><entry><id>tag:blogger.com,1999:blog-28288085.post-114790041676129230</id><published>2006-05-17T22:03:00.000+01:00</published><updated>2006-05-18T16:46:36.456+01:00</updated><title type='text'>Lady Luck is a Moody Wench</title><summary type='text'>I am known, in some circles, as a devilishly "lucky" player. While I have witnessed friends ritualistically bless their dice with their own blood in order to bring the luck factor under control, a few basic insights into the way that probability works might suggest more practical ways of coping (and give my opponents some insights into why I seem to be so damn lucky all the time).Let us begin </summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/05/lady-luck-is-moody-wench.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114790041676129230'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114790041676129230'></link><author><name>Pete Vander Giessen</name></author></entry><entry><id>tag:blogger.com,1999:blog-28288085.post-114794474170252025</id><published>2006-05-18T09:53:00.000+01:00</published><updated>2006-05-18T10:32:21.713+01:00</updated><title type='text'>Speed Part 1</title><summary type='text'>No, I don't take drugs. This is not about some weird stuff you take and happen to see funny colours or schemes. Not at all.

I want to write a bit (blogging is fun) about the different kinds of speed in Warlord CCG.

I. Action speed in the first turn
As an active BH I've done lots of Warlord demos (including the Essen Games Fair '05) and basically you see "new" players always making the same </summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/05/speed-part-1.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114794474170252025'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114794474170252025'></link><author><name>Tyra</name></author></entry><entry><id>tag:blogger.com,1999:blog-28288085.post-114789515875646948</id><published>2006-05-17T20:43:00.000+01:00</published><updated>2006-05-17T20:45:58.763+01:00</updated><title type='text'>The Guest slot</title><summary type='text'>Alongside our regular contributors, we'll also be inviting occasional columns from other well known or capable players.  Sometimes, some of those 'guest' columnists may be selected to have their own, regular column.</summary><link rel='alternate' type='text/html' href='http://warlord.taktix.org/guests/2006/05/guest-slot.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114789515875646948'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28288085/posts/default/114789515875646948'></link><author><name>TaKtiX</name></author></entry></feed>